Search results for "visual feedback"

showing 9 items of 9 documents

Haptic and Visual Feedback Assistance for Dual-Arm Robot Teleoperation in Surface Conditioning Tasks

2020

Contact driven tasks, such as surface conditioning operations (wiping, polishing, sanding, etc.), are difficult to program in advance to be performed autonomously by a robotic system, specially when the objects involved are moving. In many applications, human-robot physical interaction can be used for the teaching, specially in learning from demonstrations frameworks, but this solution is not always available. Robot teleoperation is very useful when user and robot cannot share the same workspace due to hazardous environments, inaccessible locations, or because of ergonomic issues. In this sense, this article introduces a novel dual-arm teleoperation architecture with haptic and visual feedb…

0209 industrial biotechnologyComputer science02 engineering and technologyWorkspaceVisual feedbackUser-Computer Interface020901 industrial engineering & automationFeedback SensoryHuman–computer interaction0502 economics and businessHumansHaptic technology050210 logistics & transportationRobot teleoperationbusiness.industry05 social sciencesUsabilityEquipment DesignRoboticsVisió artificial (Robòtica)Innovacions tecnològiquesComputer Science ApplicationsHuman-Computer InteractionTeleoperationTask analysisRobotErgonomicsbusinessIEEE Transactions on Haptics
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‘Monitoring’ in translation

2019

Abstract We assume that visual feedback from the written trace during translation plays an important role in monitoring the emerging translation. In this study, 44 participants translated with and without visual feedback from the target text (TT). Numerous measures were used to explore the differences between the texts that were created in the two conditions and the characteristics of the task performance in the two conditions. The impact of ST-TT semantic and syntactic relationships showed that there were differences on two of three behavioural measures across conditions. In the comparison of features of the translation process, findings show that ST reading times were longer without visua…

050101 languages & linguisticsLinguistics and LanguageCommunicationmedia_common.quotation_subject05 social sciences050301 educationEye movementVisual feedbackTranslation (geometry)Language and LinguisticsTask (project management)Trace (semiology)Reading (process)0501 psychology and cognitive sciencesTarget textSource textPsychology0503 educationCognitive psychologymedia_commonTranslation, Cognition & Behavior
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Use of Visual Feedback During Jump-Squat Training Aids Improvement in Sport-Specific Tests in Athletes.

2020

Vanderka, M, Bezak, A, Longova, K, Krcmar, M, and Walker, S. Use of visual feedback during jump-squat training aids improvement in sport-specific tests in athletes. J Strength Cond Res 34(8): 2250-2257, 2020-This study investigated the effects of instantaneous performance feedback during the jump-squat exercise over a 6-week training period. Twenty-five strength-trained athletes were randomly divided into an instant feedback (n = 13, half-squat 3-repetition maximum (3RM)/body mass = 2.38 ± 0.19) or a nonfeedback (n = 12, half-squat 3RM/body mass = 2.03 ± 0.44) group. Both groups performed the same training program (3 × week), consisting of 4 sets of 8 repetitions (weeks 1-3) and 8 sets of 4…

AdultMalemedicine.medical_specialtyjump-squat trainingPosturetestitPhysical Therapy Sports Therapy and RehabilitationSquatVisual feedback030204 cardiovascular system & hematologyConcentricRunning03 medical and health sciencesYoung Adult0302 clinical medicinePhysical medicine and rehabilitationSquat jumpFeedback SensorymedicineharjoitteluHumansOrthopedics and Sports MedicineMuscle StrengthLead (electronics)Mathematicssuorituskykyvisual feedbackbiologyAthletespalauteTraining (meteorology)Resistance Training030229 sport sciencesGeneral Medicinebiology.organism_classificationAdaptation PhysiologicalAthletesJumpvoimaharjoitteluurheilijatJournal of strength and conditioning research
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Changes in Postural Balance in Frail Elderly Women during a 4-Week Visual Feedback Training: A Randomized Controlled Trial

2002

<i>Background:</i> Balance training programs have not shown consistent results among older adults, and it remains unclear how different training methods can be adapted to frail elderly people. <i>Objective: </i>The purpose of this study was to investigate the effects of a 4-week visual feedback-based balance training on the postural control of frail elderly women living in residential care homes. <i>Methods:</i> Elderly women of two residential care facilities were randomized to an exercise group (EG, n = 20) and to a control group (CG, n = 7). The EG participated in training sessions three times/week for 4 weeks. The exercises were carried out with a com…

Agingmedicine.medical_specialtyFrail Elderlyhealth care facilities manpower and servicesPostureeducationBalance trainingVisual feedbackFeedbacklaw.inventionPhysical medicine and rehabilitationRandomized controlled triallawmedicinePostural BalanceHomes for the AgedHumansFrail elderlyDynamic balanceExercisePostural BalanceAgedAged 80 and overfood and beveragesMotor controlTraining methodsVisual PerceptionPhysical therapyPatient ComplianceFemaleGeriatrics and GerontologyPsychologyGerontology
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Visual-based Feedback Control of Casting Manipulation

2006

In this paper, we present a method to control casting manipulation by means of real-time visual feedback. Casting manipulation is a technique to deploy a robotic end-effector at large distances from the robot’s base, by throwing the end-effector and controlling its ballistic flight using forces transmitted through a light tether connected to the end-effector itself. The tether cable can also be used to retrieve the end-effector and exert forces on the robot’s environment. Previous work has shown that casting manipulation is able to catch objects at a large distance, proving it viable for applications such as sample acquisition and return, rescue, etc. In previous experiments, the position o…

EngineeringCasting manipulationbusiness.industryMoving targetOpen-loop controllerComputerApplications_COMPUTERSINOTHERSYSTEMSRoboticsControl engineeringFeedback loopVisual controlReal-time plannerVisual feedbackSettore ING-INF/04 - AutomaticaCasting (metalworking)Control and Systems EngineeringControl systemRobotArtificial intelligencebusinessClosing (morphology)SimulationSoftware
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Is it time to consider visual feedback systems the gold standard for chest compression skill acquisition?

2017

Lettermedicine.medical_treatmentHealth PersonnelVisual feedbackCritical Care and Intensive Care MedicineDreyfus model of skill acquisition03 medical and health sciences0302 clinical medicineFeedback SensoryCompression (functional analysis)MedicineHumans030212 general & internal medicineCardiopulmonary resuscitationStaff DevelopmentMED/41 - ANESTESIOLOGIACardiopulmonary resuscitationCardiac arrest; Cardiopulmonary resuscitation; Chest compressionsbusiness.industrylcsh:Medical emergencies. Critical care. Intensive care. First aid030208 emergency & critical care medicineGold standard (test)lcsh:RC86-88.9medicine.diseaseCardiac arrestChest compressionsChest compressionMedical emergencyClinical CompetencebusinessHumanCritical Care
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Effect of Concurrent Visual Feedback Frequency on Postural Control Learning in Adolescents.

2018

The purpose was to find better augmented visual feedback frequency (100% or 67%) for learning a balance task in adolescents. Thirty subjects were divided randomly into a control group, and 100% and 67% feedback groups. The three groups performed pretest (3 trials), practice (12 trials), posttest (3 trials) and retention (3 trials, 24 hours later). The reduced feedback group showed lower RMS in the posttest than in the pretest (p = 0.04). The control and reduced feedback groups showed significant lower median frequency in the posttest than in the pretest (p < 0.05). Both feedback groups showed lower values in retention than in the pretest (p < 0.05). Even when the effect of feedback frequenc…

Malemedicine.medical_specialtyAdolescentCognitive NeuroscienceeducationBiophysicsExperimental and Cognitive PsychologyVisual feedbackAudiologybehavioral disciplines and activities050105 experimental psychologyPostural control03 medical and health sciences0302 clinical medicineMedian frequencyFeedback SensorymedicineHumansLearning0501 psychology and cognitive sciencesOrthopedics and Sports MedicinePostural BalanceBalance (ability)business.industry05 social sciencesAdaptation PhysiologicalMotor adaptationAugmented feedbackFemaleMotor learningbusinesshuman activities030217 neurology & neurosurgeryJournal of motor behavior
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Study on the Influence of Beginner Gymnasts’ Neuromuscular Control Using Computer-assisted Move 1 Du Portable Appliance

2014

Abstract The study aims at evaluating, training and improving upper limb neuromuscular control in preschool gymnasts as well as at highlighting the benefits of using computerized resources (MOVE 1 DU portable appliance) in training this control type. The research method chosen for this project consists in conducting an experiment on a group of 10 subjects aged 6-7 years. The key purpose of this study is to offer a more accurate and realistic view on the potential use of computer resources in training the neuromuscular control of the upper limb.

medicine.medical_specialtyEngineeringvisual feedbackbusiness.industryeducationwomen's artistic gymnasticsneuromuscular controlPhysical therapymedicinepsychomotor skillsGeneral Materials ScienceNeuromuscular controlbusinessComputer resourcesResearch methodProcedia - Social and Behavioral Sciences
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Communicating through ancillary gestures: Exploring effects on coperformers and audiences

2020

Musicians make elaborate movements while performing, often using gestures that might seem extraneous. To explore these movements, we motion-captured and audio-recorded different pairings of clarinetists and pianists performing Brahms’ Clarinet Sonata No. 1 with two manipulations: (a) allowing the performers full vs. no visual feedback, and (b) allowing the performers full vs. partial auditory feedback (i.e., the clarinetist could not hear the pianist). We found that observer ratings of audio–visual point-light renditions discriminated between manipulations and refined this insight through subsequent audio-alone and visual-alone experiments, providing an understanding of each modality’s cont…

muusikotAuditory feedbackModality (human–computer interaction)Social Psychologyperformer cohesionCommunicationPerspective (graphical)point-light displaysVisual feedbackHuman-Computer Interactionancillary gestureExpression (architecture)music performanceeleetHuman–computer interactionexpressionAudience receptionPerforming artsmusiikkiesityksetPsychologyaudio-visualGestureHuman Technology
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